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3D TPP LWJGL Game – Particles and Sprites #9

LWJGL(Lightweight java game library) game project in third person perspective (TPP) #9 Particles 😀 Yes, it is most noticeable feature in this update, I made some tests, tried few render methods, and I finally used display lists, because they were

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3D TPP LWJGL Game – Blur effect & new physics #8

LWJGL(Lightweight java game library) game project in third person perspective (TPP) #8 Hi, first of all, I must say that I start to notice my own mistakes. I had to fix whole render pipeline,  and it is working a lot

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3D TPP LWJGL Game – Moving/Falling Blocks & Motion test #7

LWJGL(Lightweight java game library) game project in third person perspective (TPP) #7 Hey, so I was playing a bit with game in my free time during studying for exams. And what I made. First I changed size of blocks, they

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3D TPP LWJGL Game – Character model from Blender #6

LWJGL(Lightweight java game library) game project in third person perspective (TPP) #6 Hi, really I didn’t liked previous character, it was build from lines and quad as head hehe, so I made fast model in blender. Also texture was painted

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3D TPP LWJGL Game – Level Generator #5

LWJGL(Lightweight java game library) game project in third person perspective (TPP) #5 What’s new with that update: Fixed collision detection (Not in 100%) , sometimes player can stuck or go through cube. – Generator for cubes – they are created

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3D TPP LWJGL Game – Collision detection #4

LWJGL(Lightweight java game library) game project in third person perspective (TPP) #4 What’s new: Checker for collisions – player can’t go through walls anymore. It was really hard to achieve that, I was looking on forums, and in books (Real-Time

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3D TPP LWJGL Game – Textures #3

LWJGL(Lightweight java game library) game project in third person perspective (TPP) #3 Main noticeable thing- Textures! Yea, one for walls and for floor. They were added using Slick-Util Library (helper libraries for LWJGL). Also I had to change this moving

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morrky

morrky

my interests: Game development (atm programming in java) 3D Graphics (Favourite program: Blender)

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