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MBow LWJGL FPS project #3

Time for another MBow update. I was very busy lately, no free time for game development, but I managed to create an enemy! As you can see on screen, this is a bear, not animated yet, but if you get

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Posted in Java Game Programming

MBow LWJGL FPS project #2

This time I started implement glsl shaders. Directional light per pixel shader was easy to implement (Lightouse3d shader, link below). But I had a lot of work  with bump mapping implementation(on screens you can see cube with bump mapping and

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Posted in Java Game Programming

MBow LWJGL FPS project #1

This is my new small project. I decided to make fps bow shooter. So far I made skybox (from eyefish image – link below), bow model, face target, house from previous project (gonna make new better). And there is implemeneted

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Posted in Java Game Programming

3D TPP LWJGL Game Release #12

LWJGL(Lightweight java game library) game project in third person perspective (TPP) #12 Link to game: http://www.mediafire.com/download.php?tgghxgttrjjc1ct (Extract it, and run with MTOWERF.jar ) I decided to export project into runnable .jar file using JarSlice. Unfortunatelly I am not sure if it’s gonna

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Posted in Java Game Programming
morrky

morrky

my interests: Game development (atm programming in java) 3D Graphics (Favourite program: Blender)

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